Package mage.abilities.common

Examples of mage.abilities.common.SimpleActivatedAbility.addTarget()


    this.color.setRed(true);
    this.power = new MageInt(1);
    this.toughness = new MageInt(1);

    Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(UnblockableAbility.getInstance(), Duration.EndOfTurn), new TapSourceCost());
    ability.addTarget(new TargetCreaturePermanent(filter));
    this.addAbility(ability);
  }

  public GoblinTunneler(final GoblinTunneler card) {
    super(card);
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        this.power = new MageInt(1);
        this.toughness = new MageInt(2);

        this.addAbility(FlyingAbility.getInstance());
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PreventDamageToTargetEffect(Duration.EndOfTurn, 1), new TapSourceCost());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
    }

    public NobleVestige(final NobleVestige card) {
        super(card);
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        // Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new QuestForAncientSecretsEffect(),
                new RemoveCountersSourceCost(CounterType.QUEST.createInstance(5)));
        ability.addCost(new SacrificeSourceCost());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
    }

    public QuestForAncientSecrets(final QuestForAncientSecrets card) {
        super(card);
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        this.toughness = new MageInt(5);

        // {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new KalitasDestroyEffect(), new ManaCostsImpl("{B}{B}{B}"));
        ability.addCost(new TapSourceCost());
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }

    public KalitasBloodchiefOfGhet(final KalitasBloodchiefOfGhet card) {
        super(card);
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        this.color.setBlue(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(FlyingAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{U}"));
        ability.addCost(new TapSourceCost());
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }

    public CallerOfGales (final CallerOfGales card) {
        super(card);
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        this.subtype.add("Goblin");
        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new SacrificeSourceCost());
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
    }

    public MoggFanatic(final MoggFanatic card) {
        super(card);
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        this.expansionSetCode = "TMP";

        // {3}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GrindstoneEffect(), new ManaCostsImpl("{3}"));
        ability.addCost(new TapSourceCost());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
       
       
    }
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        this.color.setWhite(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        this.addAbility(FirstStrikeAbility.getInstance());
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.W));
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }

    public AdvanceScout(final AdvanceScout card) {
        super(card);
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        super(ownerId, 266, "Altar of Dementia", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "TMP";

        // Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AltarOfDementiaEffect(), new SacrificeTargetCost(new TargetControlledPermanent(filter)));
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
       
    }

    public AltarOfDementia(final AltarOfDementia card) {
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        this.power = new MageInt(2);
        this.toughness = new MageInt(3);

        this.addAbility(new IslandwalkAbility());
        SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TapTargetEffect(), new ManaCostsImpl("{2}{U}"));
        ability.addTarget(new TargetCreaturePermanent(filter));
        this.addAbility(ability);
    }

    public MerfolkSeastalkers(final MerfolkSeastalkers card) {
        super(card);
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