effect.setText("it deals 1 damage to target creature");
Ability ability = new EntersBattlefieldTriggeredAbility(effect);
ability.addTarget(new TargetCreaturePermanent());
effect = new DamageControllerEffect(1);
effect.setText("and 1 damage to you");
ability.addEffect(effect);
this.addAbility(ability);
}
public ForgeDevil(final ForgeDevil card) {
super(card);