Package lineage2.gameserver.model

Examples of lineage2.gameserver.model.Player.updatePledgeClass()


          finally
          {
            inventory.writeUnlock();
          }
          player.setHero(false);
          player.updatePledgeClass();
          player.broadcastUserInfo();
        }
      }
    }
    _heroes.clear();
View Full Code Here


    {
      return;
    }
    Olympiad.addNoble(player);
    player.setNoble(true);
    player.updatePledgeClass();
    player.updateNobleSkills();
    player.sendSkillList();
    player.broadcastUserInfo();
  }
}
View Full Code Here

        return false;
      }
      if (player.isHero())
      {
        player.setHero(false);
        player.updatePledgeClass();
        player.removeSkill(SkillTable.getInstance().getInfo(395, 1));
        player.removeSkill(SkillTable.getInstance().getInfo(396, 1));
        player.removeSkill(SkillTable.getInstance().getInfo(1374, 1));
        player.removeSkill(SkillTable.getInstance().getInfo(1375, 1));
        player.removeSkill(SkillTable.getInstance().getInfo(1376, 1));
View Full Code Here

        player.removeSkill(SkillTable.getInstance().getInfo(1376, 1));
      }
      else
      {
        player.setHero(true);
        player.updatePledgeClass();
        player.addSkill(SkillTable.getInstance().getInfo(395, 1));
        player.addSkill(SkillTable.getInstance().getInfo(396, 1));
        player.addSkill(SkillTable.getInstance().getInfo(1374, 1));
        player.addSkill(SkillTable.getInstance().getInfo(1375, 1));
        player.addSkill(SkillTable.getInstance().getInfo(1376, 1));
View Full Code Here

      {
        Olympiad.addNoble(player);
        player.setNoble(true);
        player.sendMessage("Admin changed your noble status, now you are Nobless.");
      }
      player.updatePledgeClass();
      player.updateNobleSkills();
      player.sendSkillList();
      player.broadcastUserInfo();
    }
    else if (fullString.startsWith("admin_setsex"))
View Full Code Here

          Clan clan = ClanTable.getInstance().createClan(target, pledgeName);
          if (clan != null)
          {
            target.sendPacket(clan.listAll());
            target.sendPacket(new PledgeShowInfoUpdate(clan), Msg.CLAN_HAS_BEEN_CREATED);
            target.updatePledgeClass();
            target.sendUserInfo();
            return true;
          }
          activeChar.sendPacket(Msg.THIS_NAME_ALREADY_EXISTS);
          return false;
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.