Package services

Source Code of services.NoblessSell

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package services;

import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.olympiad.Olympiad;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.scripts.Functions;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class NoblessSell extends Functions
{
  /**
   * Method get.
   */
  public void get()
  {
    Player player = getSelf();
    if (player.isNoble())
    {
      return;
    }
    if (player.getSubLevel() < 75)
    {
      player.sendMessage("You must make sub class level 75 first.");
      return;
    }
    if (player.getInventory().destroyItemByItemId(Config.SERVICES_NOBLESS_SELL_ITEM, Config.SERVICES_NOBLESS_SELL_PRICE))
    {
      becomeNoble();
    }
    else if (Config.SERVICES_NOBLESS_SELL_ITEM == 57)
    {
      player.sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
    }
    else
    {
      player.sendPacket(SystemMsg.INCORRECT_ITEM_COUNT);
    }
  }
 
  /**
   * Method becomeNoble.
   */
  public void becomeNoble()
  {
    Player player = getSelf();
    if ((player == null) || player.isNoble())
    {
      return;
    }
    Olympiad.addNoble(player);
    player.setNoble(true);
    player.updatePledgeClass();
    player.updateNobleSkills();
    player.sendSkillList();
    player.broadcastUserInfo();
  }
}
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