Package lineage2.gameserver.model

Examples of lineage2.gameserver.model.Creature.sendActionFailed()


    }
    UnitMember subject = clan.getAnyMember(_subjectName);
    if (subject == null)
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.NotInYourClan", activeChar));
      activeChar.sendActionFailed();
      return;
    }
    if (subject.getPledgeType() == _targetUnit)
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.AlreadyInThatCombatUnit", activeChar));
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      return;
    }
    if (subject.getPledgeType() == _targetUnit)
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.AlreadyInThatCombatUnit", activeChar));
      activeChar.sendActionFailed();
      return;
    }
    if ((_targetUnit != 0) && (clan.getSubUnit(_targetUnit) == null))
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.NoSuchCombatUnit", activeChar));
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      return;
    }
    if ((_targetUnit != 0) && (clan.getSubUnit(_targetUnit) == null))
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.NoSuchCombatUnit", activeChar));
      activeChar.sendActionFailed();
      return;
    }
    if (Clan.isAcademy(_targetUnit))
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.AcademyViaInvitation", activeChar));
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      return;
    }
    if (Clan.isAcademy(_targetUnit))
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.AcademyViaInvitation", activeChar));
      activeChar.sendActionFailed();
      return;
    }
    if (Clan.isAcademy(subject.getPledgeType()))
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CantMoveAcademyMember", activeChar));
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      return;
    }
    if (Clan.isAcademy(subject.getPledgeType()))
    {
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CantMoveAcademyMember", activeChar));
      activeChar.sendActionFailed();
      return;
    }
    UnitMember replacement = null;
    if (_replace > 0)
    {
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    {
      replacement = clan.getAnyMember(_replaceName);
      if (replacement == null)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CharacterNotBelongClan", activeChar));
        activeChar.sendActionFailed();
        return;
      }
      if (replacement.getPledgeType() != _targetUnit)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CharacterNotBelongCombatUnit", activeChar));
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        return;
      }
      if (replacement.getPledgeType() != _targetUnit)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CharacterNotBelongCombatUnit", activeChar));
        activeChar.sendActionFailed();
        return;
      }
      if (replacement.isSubLeader() != 0)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CharacterLeaderAnotherCombatUnit", activeChar));
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        return;
      }
      if (replacement.isSubLeader() != 0)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.CharacterLeaderAnotherCombatUnit", activeChar));
        activeChar.sendActionFailed();
        return;
      }
    }
    else
    {
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        }
        else
        {
          activeChar.sendPacket(Msg.THE_ACADEMY_ROYAL_GUARD_ORDER_OF_KNIGHTS_IS_FULL_AND_CANNOT_ACCEPT_NEW_MEMBERS_AT_THIS_TIME);
        }
        activeChar.sendActionFailed();
        return;
      }
      if (subject.isSubLeader() != 0)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.MemberLeaderAnotherUnit", activeChar));
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        return;
      }
      if (subject.isSubLeader() != 0)
      {
        activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestPledgeReorganizeMember.MemberLeaderAnotherUnit", activeChar));
        activeChar.sendActionFailed();
        return;
      }
    }
    SubUnit oldUnit = null;
    if (replacement != null)
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