{
player.standUp();
}
player.setTarget(null);
player.setIsInOlympiadMode(true);
player.leaveParty();
Reflection ref = _game.getReflection();
InstantZone instantZone = ref.getInstancedZone();
Location tele = Location.findPointToStay(instantZone.getTeleportCoords().get(_side - 1), 50, 50, ref.getGeoIndex());
player._stablePoint = _returnLoc;
player.teleToLocation(tele, ref);