setLoopCount
. After that, or if the loop count is 0, playback will continue to play to the end of the sequence. The implementation ensures that the synthesizer is brought to a consistent state when jumping to the loop start point by sending appropriate controllers, pitch bend, and program change events.
@throws IllegalStateException if the Sequencer
isclosed.
@see #setLoopStartPoint
@see #setLoopEndPoint
@see #setLoopCount
@see #stop
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