for (int i = 0 ; i < list.size(); i++) {
StrokingTextPainter.TextRun run;
run = (StrokingTextPainter.TextRun)list.get(i);
TextSpanLayout layout = run.getLayout();
AttributedCharacterIterator aci = run.getACI();
aci.first();
Element runElem = (Element)aci.getAttribute
(TEXT_COMPOUND_DELIMITER);
if (runElem == null) continue;
// Only consider runElem if it is sensitive.