Graphics2D Transform with a scaling transformation Subsequent rendering is resized according to the specified scaling factors relative to the previous scaling. This is equivalent to calling transform(S), where S is an AffineTransform represented by the following matrix: [ sx 0 0 ] [ 0 sy 0 ] [ 0 0 1 ]@param sx the amount by which X coordinates in subsequentrendering operations are multiplied relative to previous rendering operations. @param sy the amount by which Y coordinates in subsequent rendering operations are multiplied relative to previous rendering operations.
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