if (inline) {
for (int i = 0; i < firing.getIterationCount(); i++) {
// generate fire code for the actor
code.append(helper.generateFireCode());
code.append(helper.generateTypeConvertFireCode());
// update buffer offset after firing each actor once
Iterator inputPorts = actor.inputPortList().iterator();
while (inputPorts.hasNext()) {
IOPort port = (IOPort) inputPorts.next();