npc
.addReply(
"use",
"Once you #get a map, there are three scales on which you need to understand it. Firstly, there are the map #levels, then you need to familiarize yourself with the #naming conventions for the different zones within those levels, and lastly you should learn how we describe a person's #positioning within a zone. We'll have you navigating around in no time!");
npc
.addReply(
"levels",
"Maps are split into levels according to the height of that particular area above or below the surface. Areas on the surface are at level 0. The level number is the first thing in a map's name. For instance, #Semos itself is at ground level, so it is level 0; its map is called \"0_semos_city\". The first level of the dungeon beneath us is at level -1, so its map is called \"-1_semos_dungeon\". You should note, though, that a map of a building's interior will usually have the level at the end of the name instead, with \"int\" (for \"interior\") at the start. For instance, the upstairs floor of the tavern would be mapped out as \"int_semos_tavern_1\".");
npc