@Override
public void onDead(final ParticleSystem particles) {
explosion.removeFromParent();
}
});
explosion.forceRespawn();
final BlendState blend = new BlendState();
blend.setBlendEnabled(true);
blend.setSourceFunction(BlendState.SourceFunction.SourceAlpha);
blend.setDestinationFunction(BlendState.DestinationFunction.One);