Examples of firstVariant()


Examples of com.sgfj.SGFNodeIterator.firstVariant()

        }

        // mark variations
        if (showVariants) {
            SGFNodeIterator i = lastMoveNode.iterator();
            i.firstVariant(true);
            do {
                SGFNode node = i.current();
                if (node != lastMoveNode)
                    try {
                        SGFMove m = node.getMoveProperty();
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Examples of com.sgfj.SGFNodeIterator.firstVariant()

        // mark hints
        if (showMoveHints) {
            SGFNodeIterator i = lastMoveNode.iterator();
            if (i.next(true) != null) {
                i.firstVariant(true);
                do {
                    SGFNode node = i.current();
                    try {
                        SGFMove m = node.getMoveProperty();
                        if (isInView(m)) {
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Examples of com.sgfj.SGFNodeIterator.firstVariant()

            if (drawSolvedFailedIndicator) {
                SGFNodeIterator nextMoves = node.iterator();
                int bits = 0;
                if (nextMoves.next(true) != null) {
                    nextMoves.firstVariant(true);
                    do {
                        bits |= nextMoves.current().bits;
                    } while (nextMoves.nextVariant(true) != null);
                }
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Examples of com.sgfj.SGFNodeIterator.firstVariant()

                        return false;

                    // search for appropriate variant
                    SGFMove newMove = new SGFMove(cursorX, cursorY, game.colorToPlay);
                    SGFMove variantMove;
                    i.firstVariant(true);
                    do {
                        variantMove = i.current().getMoveProperty();
                    } while (!newMove.equals(variantMove) && i.nextVariant(true) != null);

                    if (!newMove.equals(variantMove))
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Examples of com.sgfj.SGFNodeIterator.firstVariant()

                    SGFNodeIterator i = game.kifuLastMove().iterator();
                    if (i.next(true) != null) {
                        // play randomized response move

                        i.firstVariant(true);
                        int nGoodVariants = 0;
                        int nBadVariants = 0;

                        do {
                            if ((i.current().bits & SGFNode.GOOD_MOVE) != 0)
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Examples of com.sgfj.SGFNodeIterator.firstVariant()

        }

        // mark variations
        if (showVariants) {
            SGFNodeIterator i = lastMoveNode.iterator();
            i.firstVariant(true);
            do {
                SGFNode node = i.current();
                if (node != lastMoveNode)
                    try {
                        SGFMove m = node.getMoveProperty();
View Full Code Here

Examples of com.sgfj.SGFNodeIterator.firstVariant()

        // mark hints
        if (showMoveHints) {
            SGFNodeIterator i = lastMoveNode.iterator();
            if (i.next(true) != null) {
                i.firstVariant(true);
                do {
                    SGFNode node = i.current();
                    try {
                        SGFMove m = node.getMoveProperty();
                        if (isInView(m)) {
View Full Code Here

Examples of com.sgfj.SGFNodeIterator.firstVariant()

            if (drawSolvedFailedIndicator) {
                SGFNodeIterator nextMoves = node.iterator();
                int bits = 0;
                if (nextMoves.next(true) != null) {
                    nextMoves.firstVariant(true);
                    do {
                        bits |= nextMoves.current().bits;
                    } while (nextMoves.nextVariant(true) != null);
                }
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