Examples of firingIterator()


Examples of ptolemy.actor.sched.Schedule.firingIterator()

        Schedule schedule = scheduler.getSchedule();
        Iterator levels = schedule.iterator();

        while (levels.hasNext() && !_stopRequested) {
            Schedule level = (Schedule) levels.next();
            Iterator firings = level.firingIterator();

            HashMap commandsMap = new HashMap();

            while (firings.hasNext()) {
                Firing firing = (Firing) firings.next();
View Full Code Here

Examples of ptolemy.actor.sched.Schedule.firingIterator()

        // Generate code for one iteration.
        ptolemy.actor.sched.StaticSchedulingDirector director = (ptolemy.actor.sched.StaticSchedulingDirector) getComponent();
        Schedule schedule = director.getScheduler().getSchedule();

        boolean isIDefined = false;
        Iterator actorsToFire = schedule.firingIterator();
        while (actorsToFire.hasNext()) {
            Firing firing = (Firing) actorsToFire.next();
            Actor actor = firing.getActor();

            // FIXME: Before looking for a helper class, we should check to
View Full Code Here

Examples of ptolemy.actor.sched.Schedule.firingIterator()

        // Generate code for one iteration.
        ptolemy.actor.sched.StaticSchedulingDirector director = (ptolemy.actor.sched.StaticSchedulingDirector) getComponent();
        Schedule schedule = director.getScheduler().getSchedule();

        boolean isIDefined = false;
        Iterator actorsToFire = schedule.firingIterator();
        while (actorsToFire.hasNext()) {
            Firing firing = (Firing) actorsToFire.next();
            Actor actor = firing.getActor();

            // FIXME: Before looking for a helper class, we should check to
View Full Code Here

Examples of ptolemy.actor.sched.Schedule.firingIterator()

                    if (localDirector instanceof ptolemy.domains.hdf.kernel.HDFDirector
                            || localDirector instanceof ptolemy.domains.hdf.kernel.HDFFSMDirector) {
                        int firingsPerLocalIteration = 0;
                        Schedule schedule = _schedules[configurationNumber];
                        if (schedule != null) {
                            Iterator firings = schedule.firingIterator();
                            while (firings.hasNext()) {
                                Firing firing = (Firing) firings.next();
                                if (firing.getActor() == actor) {
                                    firingsPerLocalIteration += firing
                                            .getIterationCount();
View Full Code Here

Examples of ptolemy.actor.sched.Schedule.firingIterator()

            if (schedule == null) {
                continue;
            }

            Iterator actorsToFire = schedule.firingIterator();
            while (actorsToFire.hasNext()) {
                Firing firing = (Firing) actorsToFire.next();
                Actor actor = firing.getActor();

                // Find the actor number for the given actor.
View Full Code Here

Examples of ptolemy.actor.sched.ScheduleElement.firingIterator()

        commandsMap = new HashMap();

        while (levels.hasNext() && !_stopRequested) {
            ScheduleElement level = (Schedule) levels.next();

            Iterator firings = level.firingIterator();

            while (firings.hasNext()) {
                Firing firing = (Firing) firings.next();
                Actor actor = firing.getActor();
                ClientThread clientThread = (ClientThread) actorsThreadsMap
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.