if (!playerWarzone.getVolume().contains(event.getTo())) {
// Prevent teleporting out of the warzone
if (!playerWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.REALDEATHS)) {
War.war.badMsg(event.getPlayer(), "Use /leave (or /war leave) to exit the zone.");
}
playerWarzone.dropAllStolenObjects(event.getPlayer(), false);
playerWarzone.respawnPlayer(event, playerTeam, event.getPlayer());
}
}
}
}