Graphics2D context's rendering attributes. The rendering attributes applied include the Clip, Transform, Paint, and Composite attributes. The GlyphVector specifies individual glyphs from a {@link Font}. The GlyphVector can also contain the glyph positions. This is the fastest way to render a set of characters to the screen.
@param g the GlyphVector to be rendered
@param x the x position in User Space where the glyphs shouldbe rendered
@param y the y position in User Space where the glyphs shouldbe rendered
@throws NullPointerException if g is null.
@see java.awt.Font#createGlyphVector
@see java.awt.font.GlyphVector
@see #setPaint
@see java.awt.Graphics#setColor
@see #setTransform
@see #setComposite
@see #setClip
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