Examples of doSelfUpdate()


Examples of org.spout.vanilla.protocol.entity.PlayerEntityProtocol.doSelfUpdate()

      if (spawn) {
        pep.doSelfSpawn(player, getRepositionManager());
      }
      if (update) {
        boolean force = shouldForce(e.getId());
        pep.doSelfUpdate(player, liveTransform, getRepositionManager(), force);
      }
    } else {
      // Sync using vanilla protocol
      List<Message> messages = new ArrayList<Message>();
      if (destroy) {
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