// 9) take all damage -> score
CombatFormation takeAllDamageFormation = new CombatFormation();
takeAllDamageFormation.name = "takeAllDamageFormation";
int takeAllDamageScore = difScoreFormation(null, match, player, oldScore, weighting);
score.addScore(takeAllDamageScore, takeAllDamageFormation);
simpleFormation = (CombatFormation) score.getHighScoreTypeObject();
for (int a = 0; a < mToBeAddedAttackers.size(); a++)
{
CardSim attacker = mToBeAddedAttackers.getCard(a);