CubeRenderer.render(bb, icon, rot, true);
bb = baseBolt.translate( -(size + boltSize/2), -0.15f, -offset);
CubeRenderer.render(bb, icon, rot, true);
bb = baseBolt.translate( -offset, -0.15f, -(size + boltSize/2));
CubeRenderer.render(bb, icon, rot, true);
bb = baseBolt.translate( offset, -0.15f, -(size + boltSize/2));
CubeRenderer.render(bb, icon, rot, true);
bb = baseBolt.translate( offset, -0.15f, (size + boltSize/2));