Package com.vaadin.ui

Examples of com.vaadin.ui.GridLayout.addComponent()


        TextField tf;
        tf = new TextField("TextField (tabIndex 1)");
        tf.setTabIndex(1);
        tf.focus();
        layout.addComponent(tf);
        layout.addComponent(new TextField("TextField without tab index"));
        layout.addComponent(new TextField("TextField without tab index"));
        layout.addComponent(new TextField("TextField without tab index"));
        layout.addComponent(new TextField("TextField without tab index"));
        tf = new TextField("TextField (tabIndex 2)");
        tf.setTabIndex(2);
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        TextField f2 = new TextField("Immediate/Long text field",
                new MethodProperty<Long>(this, "long2"));
        f2.setImmediate(true);
        f2.setNullSettingAllowed(true);

        layout.addComponent(f1);
        layout.addComponent(f2);

        w.setContent(layout);
    }
}
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                new MethodProperty<Long>(this, "long2"));
        f2.setImmediate(true);
        f2.setNullSettingAllowed(true);

        layout.addComponent(f1);
        layout.addComponent(f2);

        w.setContent(layout);
    }
}
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        setTheme("tests-tickets");
        GridLayout gl = new GridLayout(5, 5);

        gl.setStyleName("borders");

        gl.addComponent(new Label("0,0"), 0, 0);
        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
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        GridLayout gl = new GridLayout(5, 5);

        gl.setStyleName("borders");

        gl.addComponent(new Label("0,0"), 0, 0);
        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
        gl.addComponent(new Label("2,0"), 2, 0);
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        gl.setStyleName("borders");

        gl.addComponent(new Label("0,0"), 0, 0);
        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
        gl.addComponent(new Label("2,0"), 2, 0);
        gl.addComponent(new Label("3,0"), 3, 0);
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        gl.setStyleName("borders");

        gl.addComponent(new Label("0,0"), 0, 0);
        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
        gl.addComponent(new Label("2,0"), 2, 0);
        gl.addComponent(new Label("3,0"), 3, 0);
        gl.addComponent(new Label("4,0"), 4, 0);
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        gl.addComponent(new Label("0,0"), 0, 0);
        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
        gl.addComponent(new Label("2,0"), 2, 0);
        gl.addComponent(new Label("3,0"), 3, 0);
        gl.addComponent(new Label("4,0"), 4, 0);
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        gl.addComponent(new Label("0,0"), 0, 0);
        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
        gl.addComponent(new Label("2,0"), 2, 0);
        gl.addComponent(new Label("3,0"), 3, 0);
        gl.addComponent(new Label("4,0"), 4, 0);

        gl.addComponent(new Label("1,4"), 1, 4);
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        gl.addComponent(new Label("0,1"), 0, 1);
        gl.addComponent(new Label("0,2"), 0, 2);
        gl.addComponent(new Label("0,3"), 0, 3);
        gl.addComponent(new Label("0,4"), 0, 4);
        gl.addComponent(new Label("1,0"), 1, 0);
        gl.addComponent(new Label("2,0"), 2, 0);
        gl.addComponent(new Label("3,0"), 3, 0);
        gl.addComponent(new Label("4,0"), 4, 0);

        gl.addComponent(new Label("1,4"), 1, 4);
        gl.addComponent(new Label("2,4"), 2, 4);
View Full Code Here

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