Package com.sun.midp.util

Examples of com.sun.midp.util.LcduiTestCanvas.addCommand()


        declare(testName + " 1: STOP command added to the screen.");
       
        LcduiTestCanvas canvas = new LcduiTestCanvas();

        Command stopCmd = new Command("Stop", Command.STOP, 0);
        canvas.addCommand(stopCmd);
   
        checkLeftBtn(canvas, stopCmd);
    }
   
    /**
 
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        Command cancelCmd = new Command("Cancel", Command.CANCEL, 0);
        Command stopCmd = new Command("Stop", Command.STOP, 0);
       
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
   
        checkLeftBtn(canvas, cancelCmd);
    }
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        Command stopCmd = new Command("Stop", Command.STOP, 0);
       
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
   
        checkLeftBtn(canvas, cancelCmd);
    }

    /**
 
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        Command cancelCmd = new Command("Cancel", Command.CANCEL, 0);
        Command stopCmd = new Command("Stop", Command.STOP, 0);
   
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
       
        checkLeftBtn(canvas, exitCmd);
    }
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        Command stopCmd = new Command("Stop", Command.STOP, 0);
   
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
       
        checkLeftBtn(canvas, exitCmd);
    }
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        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
       
        checkLeftBtn(canvas, exitCmd);
    }

    /**
 
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        Command cancelCmd = new Command("Cancel", Command.CANCEL, 0);
        Command stopCmd = new Command("Stop", Command.STOP, 0);
       
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
        canvas.addCommand(backCmd);
        checkLeftBtn(canvas, backCmd);
    }
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        Command stopCmd = new Command("Stop", Command.STOP, 0);
       
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
        canvas.addCommand(backCmd);
        checkLeftBtn(canvas, backCmd);
    }
View Full Code Here

       
        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
        canvas.addCommand(backCmd);
        checkLeftBtn(canvas, backCmd);
    }

    /**
 
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        // we add the commands in reverse order so that we are
        // sure the button layer is sorting it correctly
        canvas.addCommand(stopCmd);
        canvas.addCommand(cancelCmd);
        canvas.addCommand(exitCmd);
        canvas.addCommand(backCmd);
        checkLeftBtn(canvas, backCmd);
    }

    /**
     * This test is for a canvas with the BACK, STOP, CANCEL, EXIT, HELP,
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