/* */ }
/* 10401 */ else if ((this.vertexFormat & 0x100) == 0) {
/* 10402 */ if ((this.vertexType & 0x7000) == 4096) {
/* 10403 */ FloatBufferWrapper texBuffer = (FloatBufferWrapper)((J3DBuffer)this.refTexCoordsBuffer[i]).getBufferImpl();
/* 10404 */ if ((this.vertexFormat & 0x20) != 0)
/* 10405 */ count = texBuffer.limit() / 2;
/* 10406 */ else if ((this.vertexFormat & 0x40) != 0)
/* 10407 */ count = texBuffer.limit() / 3;
/* 10408 */ else if ((this.vertexFormat & 0x400) != 0) {
/* 10409 */ count = texBuffer.limit() / 4;
/* */ }