if (isBufferSpaceAvailable) {
// Save the thread local info in the event so that the
// processing threads can have access to the thread local of the arriving event
Stopwatch sThreadLocal = saveThreadLocalTimer.start();
saveThreadLocalInfo(event);
sThreadLocal.stop();
isBufferPutSuccessful = putInBuffer(event);
}
// If the buffer is full, then summarize the information
if (CONFIGURATION.shouldSummarizeOverflow(this.originalAppenderName) && (!isBufferPutSuccessful)) {
DynamicCounter.increment(this.originalAppenderName