Package com.l2jfrozen.gameserver.network.serverpackets

Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addRemovedItem()


    try
    {
      L2ItemInstance removedItem = owner.getInventory().destroyItem("PetDestroy", getControlItemId(), 1, getOwner(), this);

      InventoryUpdate iu = new InventoryUpdate();
      iu.addRemovedItem(removedItem);
      owner.sendPacket(iu);

      iu = null;

      StatusUpdate su = new StatusUpdate(owner.getObjectId());
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      {
        playerIU.addModifiedItem(oldItem);
      }
      else
      {
        playerIU.addRemovedItem(oldItem);
      }

      if(newItem.getCount() > item.getCount())
      {
        ownerIU.addModifiedItem(newItem);
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      {
        playerIU.addModifiedItem(oldItem);
      }
      else
      {
        playerIU.addRemovedItem(oldItem);
      }

      if(newItem.getCount() > item.getCount())
      {
        ownerIU.addModifiedItem(newItem);
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          // destroy
          player.getInventory().destroyItem("L2ItemInstance", this, player, null);

          // send update
          InventoryUpdate iu = new InventoryUpdate();
          iu.addRemovedItem(this);
          player.sendPacket(iu);
          iu = null;

          StatusUpdate su = new StatusUpdate(player.getObjectId());
          su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
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