Game game = new Game(factory, heartbeat, 7, 13);
game.addGlyphListener((GlyphListener) glyphListener);
glyphListener.stubs("reportGlyphMovement").never();
heartbeat.beat();
game.requestGlyphMovement(GlyphMovement.DOWN);
game.requestGlyphMovement(GlyphMovement.LEFT);
game.requestGlyphMovement(GlyphMovement.RIGHT);
game.requestGlyphMovement(GlyphMovement.DROP);
game.requestGlyphMovement(GlyphMovement.ROTATE_LEFT);