StendhalRPZone arena = new StendhalRPZone("arena");
arena.add(creature);
assertFalse("is not attacking", strat.hasValidTarget(creature));
arena.add(veteran);
arena.add(scrollCreature);
veteran.addXP(10000);
assertTrue("sanity check for enemy levels", veteran.getLevel() > scrollCreature.getLevel());
creature.setPosition(3, 3);
scrollCreature.setPosition(2, 4);