SGFMove bPlay = new SGFMove(1, 10, SGFMove.BLACK);
SGFMove wPlay = new SGFMove(3, 4, SGFMove.WHITE);
node2.addMoveProperty(bPlay);
node.add(node2);
SGFNode node3 = new SGFNode();
node3.addMoveProperty(wPlay);
node.add(node3);
SGFNodeBoundsVisitor bounds = new SGFNodeBoundsVisitor(0, 0, 19, 19);
node.eval(bounds);
assertEquals(1, bounds.xmin);