{
CardSim newLand = landsOnly.getCard(i);
possibleMana = E.helper.getMaxAvailableManaUnstated(vMatch);
ManaItem mana = ManaItem.createManaItem(newLand);
possibleMana.addMana(mana);
int count = EAIHelper.onlyEnoughMana(hand, possibleMana).size();
if (count == preCount) continue;
if (newLand.getNowColor().toUpperCase().indexOf("R") != -1)
redNeed+=2;