Examples of addItems()


Examples of com.dianping.cat.report.page.PieChart.addItems()

    lineChart.setStart(startDate);
    lineChart.setStep(step * TimeHelper.ONE_MINUTE);
    PieChart pieChart = new PieChart();
    List<PieChart.Item> items = new ArrayList<PieChart.Item>();

    pieChart.addItems(items);
    for (Entry<String, double[]> entry : dataWithOutFutures.entrySet()) {
      String key = entry.getKey();
      double[] value = entry.getValue();
      Map<Long, Double> all = convertToMap(datas.get(key), startDate, 1);
      Map<Long, Double> current = convertToMap(dataWithOutFutures.get(key), startDate, step);
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Examples of com.dianping.cat.report.page.PieChart.addItems()

      EventName event = name.getDetail();
      item.setNumber(event.getTotalCount()).setTitle(event.getId());
      items.add(item);
    }

    chart.addItems(items);
    model.setPieChart(new JsonBuilder().toJson(chart));
  }

  private void calculateTps(Payload payload, EventReport report) {
    try {
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Examples of com.dianping.cat.report.page.PieChart.addItems()

      Item item = new Item();

      item.setNumber(entry.getValue()).setTitle(entry.getKey());
      items.add(item);
    }
    chart.addItems(items);
   
    return chart;
  }

  @Override
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Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addItems()

      // we dont need to send broadcast packet to all other users
      if (!((item.getItem().getBodyPart() & L2Item.SLOT_HEAD) > 0 || (item.getItem().getBodyPart() & L2Item.SLOT_NECK) > 0 || (item.getItem().getBodyPart() & L2Item.SLOT_L_EAR) > 0 || (item.getItem().getBodyPart() & L2Item.SLOT_R_EAR) > 0 || (item.getItem().getBodyPart() & L2Item.SLOT_L_FINGER) > 0 || (item.getItem().getBodyPart() & L2Item.SLOT_R_FINGER) > 0))
      {
        activeChar.broadcastUserInfo();
        InventoryUpdate iu = new InventoryUpdate();
        iu.addItems(Arrays.asList(items));
        activeChar.sendPacket(iu);
      }
      else if ((item.getItem().getBodyPart() & L2Item.SLOT_HEAD) > 0)
      {
        InventoryUpdate iu = new InventoryUpdate();
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Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addItems()

        activeChar.sendPacket(iu);
      }
      else if ((item.getItem().getBodyPart() & L2Item.SLOT_HEAD) > 0)
      {
        InventoryUpdate iu = new InventoryUpdate();
        iu.addItems(Arrays.asList(items));
        activeChar.sendPacket(iu);
        activeChar.sendPacket(new UserInfo(activeChar));
      }
      else
      {
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Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addItems()

            break;
        }

        L2ItemInstance[] items = player.getInventory().unEquipItemInBodySlotAndRecord(slot);
          InventoryUpdate iu = new InventoryUpdate();
          iu.addItems(Arrays.asList(items));
          player.sendPacket(iu);
      }
    }
    player.sendPacket(new ItemList(player, true));
    player.broadcastUserInfo();
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Examples of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate.addItems()

          sm = new SystemMessage(SystemMessageId.S1_DISARMED);
          sm.addItemName(equippedItem.getItemId());
        }
        sendPacket(sm);
        InventoryUpdate iu = new InventoryUpdate();
        iu.addItems(Arrays.asList(items));
        sendPacket(iu);
        broadcastUserInfo();
        }
      }
    }
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Examples of com.occludens.admin.ui.Menu.addItems()

      alertMenu.save();
      Command alertLink1Command = new Command("Link 1");
      alertLink1Command.save();
      Command alertLink2Command = new Command("Link 2");
      alertLink2Command.save();
      alertMenu.addItems(alertLink1Command, alertLink2Command);
      alertMenu.save();
     
      Command toggleCommand = new Command("Toggle");
      toggleCommand.save();
      Command userCommand = new Command("User");
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Examples of com.sk89q.craftbook.access.Item.addItems()

                                    && chestItem.count < 64
                                    && chestItem.count >= 0) {
                                int spaceAvailable = 64 - chestItem.count;

                                if (spaceAvailable >= cartItem.count) {
                                    chestItem = chestItem.addItems(cartItem.count);
                                    fromItems[cartSlot] = null;
                                    setContents(inventories[invenIndex], chestItems);
                                    changed = true;
                                    throw new TransferredItemException();
                                } else {
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Examples of com.sk89q.craftbook.access.Item.addItems()

                                    && cartItem.count < 64
                                    && cartItem.count >= 0) {
                                int spaceAvailable = 64 - cartItem.count;

                                if (spaceAvailable >= chestItem.count) {
                                    cartItem = cartItem.addItems(chestItem.count);
                                    chestItems[chestSlot] = null;
                                    changed = true;
                                    throw new TransferredItemException();
                                } else {
                                    chestItem = chestItem.removeItems(spaceAvailable);
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