Examples of addExpAndSp()

  • com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()
  • com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance.addExpAndSp()
  • l2p.gameserver.model.L2Character.addExpAndSp()
  • l2p.gameserver.model.L2Player.addExpAndSp()
    Добавляет чару опыт и/или сп с учетом личного бонуса
  • lineage2.gameserver.model.Playable.addExpAndSp()
    Method addExpAndSp. @param exp long @param sp long
  • lineage2.gameserver.model.Player.addExpAndSp()
    Method addExpAndSp. @param exp long @param sp long
  • lineage2.gameserver.model.quest.QuestState.addExpAndSp()
    Method addExpAndSp. @param exp long @param sp long
  • net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()
  • net.sf.l2j.gameserver.model.actor.instance.L2PetInstance.addExpAndSp()

  • Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()

             switch(itemId)
          {
            case 8954: // Blue Primeval Crystal XML: 2306
              activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 1, 1, 0));
              activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 1, 1, 0));
              activeChar.addExpAndSp(0, 50000);
              break;
            case 8955: // Green Primeval Crystal XML: 2306
              activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 2, 1, 0));
              activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 2, 1, 0));
              activeChar.addExpAndSp(0, 100000);
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()

              activeChar.addExpAndSp(0, 50000);
              break;
            case 8955: // Green Primeval Crystal XML: 2306
              activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 2, 1, 0));
              activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 2, 1, 0));
              activeChar.addExpAndSp(0, 100000);
              break;
            case 8956: // Red Primeval Crystal XML: 2306
              activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 3, 1, 0));
              activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 3, 1, 0));
              activeChar.addExpAndSp(0, 200000);
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()

              activeChar.addExpAndSp(0, 100000);
              break;
            case 8956: // Red Primeval Crystal XML: 2306
              activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 3, 1, 0));
              activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 3, 1, 0));
              activeChar.addExpAndSp(0, 200000);
              break;
            default:
              break;
          }
             return;
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()

                 useScroll(activeChar, 2064, 1);
                 break;
               case 5593: // SP Scroll Low Grade XML:2167
                 activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.addExpAndSp(0, 500);
                 break;
               case 5594: // SP Scroll Medium Grade XML:2167
                 activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.addExpAndSp(0, 5000);
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()

                 activeChar.addExpAndSp(0, 500);
                 break;
               case 5594: // SP Scroll Medium Grade XML:2167
                 activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.addExpAndSp(0, 5000);
                 break;
               case 5595: // SP Scroll High Grade XML:2167
                 activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.addExpAndSp(0, 100000);
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.addExpAndSp()

                 activeChar.addExpAndSp(0, 5000);
                 break;
               case 5595: // SP Scroll High Grade XML:2167
                 activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
                 activeChar.addExpAndSp(0, 100000);
                 break;
               case 6037: // Scroll of Waking XML:2170
                 activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2170, 1, 1, 0));
                 useScroll(activeChar, 2170, 1);
                 break;
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PetInstance.addExpAndSp()

            ratioTakenByPet = pet.getPetData().getOwnerExpTaken();

            // only give exp/sp to the pet by taking from the owner if the pet has a non-zero, positive ratio
            // allow possible customizations that would have the pet earning more than 100% of the owner's exp/sp
            if (ratioTakenByPet > 0 && !pet.isDead())
              pet.addExpAndSp((long)(addToExp*ratioTakenByPet), (int)(addToSp*ratioTakenByPet));
            // now adjust the max ratio to avoid the owner earning negative exp/sp
            if (ratioTakenByPet > 1)
              ratioTakenByPet = 1;
            addToExp = (long)(addToExp*(1-ratioTakenByPet));
            addToSp = (int)(addToSp*(1-ratioTakenByPet));
     
    View Full Code Here
    TOP
    Copyright © 2018 www.massapi.com. All rights reserved.
    All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.