Examples of addEmotion()


Examples of game.model.Emotion.addEmotion()

    private void initEmotion() {
        final String name = statsController.getPermanentStats().getName();
        EmotionFactory.addElement(name, new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0, 0)));
        final Emotion emotion = EmotionFactory.getPanelEmotion(name);
        emotion.addEmotion("joie", new Point(3, 0));
        emotion.addEmotion("triste", new Point(2, 1));
    }

    /**
     * Ajoute un objet à la liste d'objet du joueur
View Full Code Here

Examples of game.model.Emotion.addEmotion()

    private void initEmotion() {
        final String name = statsController.getPermanentStats().getName();
        EmotionFactory.addElement(name, new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0, 0)));
        final Emotion emotion = EmotionFactory.getPanelEmotion(name);
        emotion.addEmotion("joie", new Point(3, 0));
        emotion.addEmotion("triste", new Point(2, 1));
    }

    /**
     * Ajoute un objet à la liste d'objet du joueur
     *
 
View Full Code Here

Examples of game.model.Emotion.addEmotion()

       
        hero.getStat().getPermanentStats().setEquipment(equipment);
        hero.initEquipment();
       
        final Emotion emotion = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
        emotion.addEmotion("triste", new Point(1,0));
        emotion.addEmotion("joie", new Point(3,0));
        emotion.addEmotion("peur", new Point(3,2));
       
        EmotionFactory.addElement("hero", emotion);
       
View Full Code Here

Examples of game.model.Emotion.addEmotion()

        hero.getStat().getPermanentStats().setEquipment(equipment);
        hero.initEquipment();
       
        final Emotion emotion = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
        emotion.addEmotion("triste", new Point(1,0));
        emotion.addEmotion("joie", new Point(3,0));
        emotion.addEmotion("peur", new Point(3,2));
       
        EmotionFactory.addElement("hero", emotion);
       
        equipe.add(hero);
View Full Code Here

Examples of game.model.Emotion.addEmotion()

        hero.initEquipment();
       
        final Emotion emotion = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
        emotion.addEmotion("triste", new Point(1,0));
        emotion.addEmotion("joie", new Point(3,0));
        emotion.addEmotion("peur", new Point(3,2));
       
        EmotionFactory.addElement("hero", emotion);
       
        equipe.add(hero);
       
View Full Code Here

Examples of game.model.Emotion.addEmotion()

        final Fighter hero2 = new Fighter(stats2, GeneralConstant.MONSTER_IMAGE_PATH + "heros.png");
        hero2.getStat().getPermanentStats().setEquipment(equipment);
        hero2.initEquipment();
       
        final Emotion emotion2 = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
        emotion2.addEmotion("triste", new Point(1,0));
        emotion2.addEmotion("joie", new Point(3,0));
        emotion2.addEmotion("peur", new Point(3,2));
       
        EmotionFactory.addElement("hero2", emotion);
       
View Full Code Here

Examples of game.model.Emotion.addEmotion()

        hero2.getStat().getPermanentStats().setEquipment(equipment);
        hero2.initEquipment();
       
        final Emotion emotion2 = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
        emotion2.addEmotion("triste", new Point(1,0));
        emotion2.addEmotion("joie", new Point(3,0));
        emotion2.addEmotion("peur", new Point(3,2));
       
        EmotionFactory.addElement("hero2", emotion);
       
        equipe.add(hero2);
View Full Code Here

Examples of game.model.Emotion.addEmotion()

        hero2.initEquipment();
       
        final Emotion emotion2 = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
        emotion2.addEmotion("triste", new Point(1,0));
        emotion2.addEmotion("joie", new Point(3,0));
        emotion2.addEmotion("peur", new Point(3,2));
       
        EmotionFactory.addElement("hero2", emotion);
       
        equipe.add(hero2);
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.