final Fighter hero2 = new Fighter(stats2, GeneralConstant.MONSTER_IMAGE_PATH + "heros.png");
hero2.getStat().getPermanentStats().setEquipment(equipment);
hero2.initEquipment();
final Emotion emotion2 = new Emotion(GeneralConstant.PERSO_FACE_PATH, "normal", new Point(0,0));
emotion2.addEmotion("triste", new Point(1,0));
emotion2.addEmotion("joie", new Point(3,0));
emotion2.addEmotion("peur", new Point(3,2));
EmotionFactory.addElement("hero2", emotion);