monster2.setRunning();
player.addDamageHate(monster2, 0, 999);
monster2.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
monster3 = Quest.addSpawnToInstance(SHILENSEVIL2, new Location(-23768, -8824, -5413), 0, player.getReflection().getId());
monster3.setRunning();
player.addDamageHate(monster3, 0, 999);
monster3.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
}
else if(event.equalsIgnoreCase("exit"))
{
r.startCollapseTimer(1000);