if ((level > 9) && !Config.ALT_CH_ALLOW_1H_BUFFS)
{
continue;
}
function = checkAndGetFunction(residence, ResidenceFunction.SUPPORT);
function.addBuffs(level);
}
else if (nodeName.equalsIgnoreCase("item_create"))
{
function = checkAndGetFunction(residence, ResidenceFunction.ITEM_CREATE);
function.addBuylist(level, new int[]