// player just broke the bomb block: cancel to avoid drop, give player the block, set block to air
ItemStack tntBlock = new ItemStack(Material.TNT);
tntBlock.setDurability((short)8);
player.getInventory().clear();
player.getInventory().addItem(tntBlock);
warzone.addBombThief(bomb, player.getName());
block.setType(Material.AIR);
for (Team t : warzone.getTeams()) {
t.teamcast("zone.steal.bomb.broadcast", team.getKind().getColor() + player.getName() + ChatColor.WHITE, ChatColor.GREEN + bomb.getName() + ChatColor.WHITE);
if (War.war.isSpoutServer()) {
for (Player p : t.getPlayers()) {