}
for (Player p : newPlayers) {
byte[] offsets = DataConversions.getMobPositionOffsets(
p.getLocation(), playerToUpdate.getLocation());
packet.addBits(p.getIndex(), 16);
packet.addBits(offsets[0], 5);
packet.addBits(offsets[1], 5);
packet.addBits(p.getSprite(), 4);
packet.addBits(0, 1);
}
RSCPacket pkt = packet.toPacket();