boolean consumed = super.keyPressed(component, keyCode, keyLocation);
Menu menu = (Menu)component;
if (keyCode == Keyboard.KeyCode.UP) {
menu.activatePreviousItem();
consumed = true;
} else if (keyCode == Keyboard.KeyCode.DOWN) {
menu.activateNextItem();
consumed = true;
} else if (keyCode == Keyboard.KeyCode.LEFT) {