private WorldGenerator ironGen;
private WorldGenerator iceGen;
public BiomeDecoratorMars()
{
this.copperGen = new WorldGenMinableMeta(MarsBlocks.marsBlock, 4, 0, true, MarsBlocks.marsBlock, 9);
this.tinGen = new WorldGenMinableMeta(MarsBlocks.marsBlock, 4, 1, true, MarsBlocks.marsBlock, 9);
this.deshGen = new WorldGenMinableMeta(MarsBlocks.marsBlock, 6, 2, true, MarsBlocks.marsBlock, 9);
this.ironGen = new WorldGenMinableMeta(MarsBlocks.marsBlock, 8, 3, true, MarsBlocks.marsBlock, 9);
this.dirtGen = new WorldGenMinableMeta(MarsBlocks.marsBlock, 32, 6, true, MarsBlocks.marsBlock, 9);
this.iceGen = new WorldGenMinableMeta(Blocks.ice, 18, 0, true, MarsBlocks.marsBlock, 6);
}