Examples of SetupGauge


Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

  {
    activeChar.set_awaying(true);
    activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 9));
    activeChar.sendMessage("Your status is Away in " + Config.AWAY_TIMER + " Sec.");
    activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
    SetupGauge sg = new SetupGauge(SetupGauge.BLUE, Config.AWAY_TIMER * 1000);
    activeChar.sendPacket(sg);
    sg = null;
    activeChar.setIsImobilised(true);
    ThreadPoolManager.getInstance().scheduleGeneral(new setPlayerAwayTask(activeChar, text), Config.AWAY_TIMER * 1000);
  }
 
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

   * @param activeChar
   */
  public void setBack(L2PcInstance activeChar)
  {
    activeChar.sendMessage("You are back from Away Status in " + Config.BACK_TIMER + " Sec.");
    SetupGauge sg = new SetupGauge(SetupGauge.BLUE, Config.BACK_TIMER * 1000);
    activeChar.sendPacket(sg);
    sg = null;
    ThreadPoolManager.getInstance().scheduleGeneral(new setPlayerBackTask(activeChar), Config.BACK_TIMER * 1000);
  }
 
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

    L2Skill skill = SkillTable.getInstance().getInfo(escapeSkill, 1);
    MagicSkillUser msu = new MagicSkillUser(activeChar, escapeSkill, 1, skill.getHitTime(), 0);
    activeChar.broadcastPacket(msu);
    activeChar.setTarget(oldtarget);
    SetupGauge sg = new SetupGauge(0, skill.getHitTime());
    activeChar.sendPacket(sg);
    oldtarget = null;
    sg = null;
    //End SoE Animation section
    activeChar.setTarget(null);
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

          // FIXME: please fix this packet to show crafting animation (somebody)
          MagicSkillUser msk = new MagicSkillUser(_player, _skillId, _skillLevel, _delay, 0);
          _player.broadcastPacket(msk);
          msk = null;

          _player.sendPacket(new SetupGauge(0, _delay));
          ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
        }
        else
        {
          // for alt mode, sleep delay msec before finishing
          _player.sendPacket(new SetupGauge(0, _delay));

          try
          {
            Thread.sleep(_delay);
          }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

      if(_player.getCurrentMp() < _manaRequired)
      {
        // rest (wait for MP)
        if(Config.ALT_GAME_CREATION)
        {
          _player.sendPacket(new SetupGauge(0, _delay));
          ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
        }
        // no rest - report no mana
        else
        {
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

    activeChar.disableAllSkills();

    MagicSkillUser msk = new MagicSkillUser(activeChar, 1050, 1, unstuckTimer, 0);
    activeChar.setTarget(null); // Like retail we haven't self target
    Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 810000/*900*/);
    SetupGauge sg = new SetupGauge(0, unstuckTimer);
    activeChar.sendPacket(sg);
    msk = null;
    sg = null;
    //End SoE Animation section
    EscapeFinalizer ef = new EscapeFinalizer(activeChar);
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

          int unstuckTimer = PowerPakConfig.GLOBALGK_TIMEOUT*1000;
          player.setTarget(player);
          player.disableAllSkills();
          MagicSkillUser u = new MagicSkillUser(player, 1050, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, u, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          EscapeFinalizer e = new EscapeFinalizer(player,tpPoint);
          player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(e, unstuckTimer));
          player.setSkillCastEndTime(10 + GameTimeController.getGameTicks() + unstuckTimer/GameTimeController.MILLIS_IN_TICK);
          return;
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

    {
      activeChar.sendMessage("Sorry,you are PK");
      return false;
    }

    SetupGauge sg = new SetupGauge(SetupGauge.BLUE, 15000);
    activeChar.sendPacket(sg);
    sg = null;
    activeChar.setIsImobilised(true);

    ThreadPoolManager.getInstance().scheduleGeneral(new teleportTask(activeChar, placex, placey, placez, message), 15000);
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

  {
    if(_taskWater != null)
    {
      _taskWater.cancel(false);
      _taskWater = null;
      sendPacket(new SetupGauge(2, 0));
      // for catacombs...
      broadcastUserInfo();
    }
  }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.SetupGauge

    broadcastUserInfo();
    if(!isDead() && _taskWater == null)
    {
      int timeinwater = 86000;

      sendPacket(new SetupGauge(2, timeinwater));
      _taskWater = ThreadPoolManager.getInstance().scheduleEffectAtFixedRate(new WaterTask(), timeinwater, 1000);
    }
  }
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