Package org.apache.batik.gvt.font

Examples of org.apache.batik.gvt.font.GVTGlyphVector


                TextSpanLayout layout = run.getLayout();

                if ( layout.hasCharacterIndex(k) ){
                    if ( layout.isOnATextPath() ){
                       
                        GVTGlyphVector vector = layout.getGlyphVector();

                        //alt glyph ?
                        if ( layout.isAltGlyph() ){
                                //get the number of glyph visible here
                            int glyphs = vector.getNumGlyphs();
                            int visibleGlyphs = 0;
                            for( int h=0 ; h < glyphs ; h++ ){
                                if ( vector.isGlyphVisible(h)){
                                    visibleGlyphs++;
                                }
                            }
                                //get the number of character associated
                                //to this run
                            int charactersInRun = 1;
                            while ( layout.hasCharacterIndex( k+1 )){
                                charactersInRun++;
                                k++;
                            }
                            visible += (int)(charactersInRun*visibleGlyphs/glyphs);
                           
                            if ( visible > charnum +1 ){
                                visible = charnum +1;
                            }

                        }
                        else{
                            int lastGlyphIndexFound = -1;
                            do{
                                int glyphIndex = layout.getGlyphIndex(k);
                                ifglyphIndex == -1 ){
                                    //probable missing glyph
                                    if ( layout.isLeftToRight() ){
                                        glyphIndex = 1 + lastGlyphIndexFound;
                                    }
                                    else{
                                        glyphIndex = ( lastGlyphIndexFound == -1)
                                            ? vector.getNumGlyphs()-1
                                            : lastGlyphIndexFound -1;
                                    }
                                }
                                lastGlyphIndexFound = glyphIndex;
                                if ( vector.isGlyphVisible( glyphIndex ) ){
                                    visible++;
                                }
                                k++;
                            }while ((visible < (charnum+1)) && layout.hasCharacterIndex(k) );
                            //got one too far
                            k--;
                        }
                    }
                    else{
                        visible++;
                        while ( (visible < (charnum+1)) && layout.hasCharacterIndex(k+1) ){
                            k++;
                            visible++;
                        }
                    }
                }
            }
        }

        if ( visible != charnum+1 ){
            return null;
        }

        CharacterInformation info = new CharacterInformation();
        info.characterIndex = k-1;
        info.layout = run.getLayout();

        //check is it is a altGlyph
        if ( info.layout.isAltGlyph() ){
           
            //first visible glyph, last visible glyph
            info.glyphIndexStart = 0;
            info.glyphIndexEnd = info.layout.getGlyphCount()-1;
            boolean visibleGlyph = false;
            GVTGlyphVector vector = info.layout.getGlyphVector()
            for( int j = 0 ; j < vector.getNumGlyphs() ; j++ ){
                if ( !visibleGlyph && vector.isGlyphVisible(j) ){
                    info.glyphIndexStart = j;
                    visibleGlyph = true;
                }
                if ( visibleGlyph && (!vector.isGlyphVisible(j)) ){
                    info.glyphIndexEnd = j-1;
                    break;
                }
            }

View Full Code Here


                TextSpanLayout layout =  run.getLayout();

                if ( layout.hasCharacterIndex(k) ){
                    if ( layout.isOnATextPath() ){
                       
                        GVTGlyphVector vector = layout.getGlyphVector();

                        //alt glyph ?
                        if ( layout.isAltGlyph() ){
                                //get the number of glyph visible here
                            int glyphs = vector.getNumGlyphs();
                            int visibleGlyphs = 0;
                            for( int h=0 ; h < glyphs ; h++ ){
                                if ( vector.isGlyphVisible(h)){
                                    visibleGlyphs++;
                                }
                            }
                                //get the number of character associated
                                //to this run
                            int charactersInRun = 1;
                            while ( layout.hasCharacterIndex( k+1 )){
                                charactersInRun++;
                                k++;
                            }
                            visible += (int)(charactersInRun*visibleGlyphs/glyphs);
                        }
                        else{
                            int lastGlyphIndexFound = -1;
                            do{
                                int glyphIndex = layout.getGlyphIndex(k);
                                ifglyphIndex == -1 ){
                                    //probable missing glyph
                                    if ( layout.isLeftToRight() ){
                                        glyphIndex = 1 + lastGlyphIndexFound;
                                    }
                                    else{
                                        glyphIndex = ( lastGlyphIndexFound == -1)
                                            ? vector.getNumGlyphs()-1
                                            : lastGlyphIndexFound -1;
                                    }
                                }
                                lastGlyphIndexFound = glyphIndex;
                                if ( vector.isGlyphVisible( glyphIndex ) ){
                                    visible++;
                                }
                           
                                k++;
                            }while (k <= lastChar && layout.hasCharacterIndex(k) );
View Full Code Here

           
        if ( info != null ){

            //retrieve the glyphvector containing the glyph
            //for 'charnum'
            GVTGlyphVector it = info.layout.getGlyphVector();

            Shape b;

            if ( info.glyphIndexStart == info.glyphIndexEnd ){
                b = it.getGlyphOutline(info.glyphIndexStart);
            }
            else{
                GeneralPath path = new GeneralPath();
                for( int k = info.glyphIndexStart ;
                     k <= info.glyphIndexEnd;
                     k++){

                    path.append(it.getGlyphOutline(k),false);
                }
                b = path;
            }

            //get the transform for the node
View Full Code Here

        }
    }

    protected Point2D getStartPoint(CharacterInformation info){

        GVTGlyphVector it = info.layout.getGlyphVector();

        Point2D b = it.getGlyphPosition(info.glyphIndexStart);

        Point2D result = new Point2D.Float();
           
        AffineTransform glyphTransform = it.getGlyphTransform(info.glyphIndexStart);

        double x = 0,y = 0;

        //glyph are defined starting at position (0,0)
        if ( glyphTransform != null ){
View Full Code Here

        }
    }

    protected Point2D getEndPoint(CharacterInformation info){

        GVTGlyphVector it = info.layout.getGlyphVector();
       
        Point2D b = it.getGlyphPosition(info.glyphIndexEnd);
       
        Point2D result = new Point2D.Float();
       
        AffineTransform glyphTransform = it.getGlyphTransform(info.glyphIndexEnd);
       
        GVTGlyphMetrics metrics = it.getGlyphMetrics(info.glyphIndexEnd);
       
        double x = 0,y = 0;
           
        x = metrics.getHorizontalAdvance();
           
View Full Code Here

            Iterator iter = layouts.iterator();
            while (iter.hasNext()) {
                GlyphLayout gl = (GlyphLayout)iter.next();
                gvl.add(gl.getGlyphVector());
            }
            GVTGlyphVector gv = new MultiGlyphVector(gvl);
            gvs[chunk] = gv;
            int numGlyphs = gv.getNumGlyphs();

            // System.out.println("Glyphs: " + numGlyphs);

            aci.first();
            MarginInfo mi = (MarginInfo)aci.getAttribute(FLOW_PARAGRAPH);
            if (mi == null) {
              continue;
            }
            int justification = mi.getJustification();

            if (currentRegion == null) {
                for(int idx=0; idx <numGlyphs; idx++)
                    gv.setGlyphVisible(idx, false);
                continue;
            }

            float inc = ((prevBotMargin > mi.getTopMargin())
                         ? prevBotMargin : mi.getTopMargin());
            if (dy + inc <= height) {
                dy += inc;
            } else {
                // Move to next flow region..
                // NEXT FLOW REGION
                if (!flowRectsIter.hasNext()) {
                    currentRegion = null;
                    break; // No flow rect stop layout here...
                }

                // NEXT FLOW REGION
                currentRegion = (RegionInfo) flowRectsIter.next();
                height = (float) currentRegion.getHeight();
                // start a new alignment offset for this flow rect..
                verticalAlignOffset = new Point2D.Float(0,0);

                            // New rect so no previous row to consider...
                dy        = mi.getTopMargin();
            }
            prevBotMargin = mi.getBottomMargin();

            float leftMargin = mi.getLeftMargin();
            float rightMargin = mi.getRightMargin();
            if (((GlyphLayout)layouts.get(0)).isLeftToRight()) {
                leftMargin += mi.getIndent();
            } else {
                rightMargin += mi.getIndent();
            }

            x0 = (float) currentRegion.getX() + leftMargin;
            y0 = (float) currentRegion.getY();
            width = (float) (currentRegion.getWidth() -
                             (leftMargin + rightMargin));
            height = (float) currentRegion.getHeight();
           
            List lineInfos = new LinkedList();
            chunkLineInfos[chunk] = lineInfos;

            float prevDesc = 0.0f;
            GlyphIterator gi = new GlyphIterator(aci, gv);
            gis[chunk] = gi;

            GlyphIterator breakGI  = null, newBreakGI = null;

            if (!gi.done() && !gi.isPrinting()) {
                // This will place any preceeding whitespace on an
                // imaginary line that preceeds the real first line of
                // the paragraph, also calculate the vertical
                // alignment offset, this will be repeated until the
                // last line in the flow rect.
               updateVerticalAlignOffset(verticalAlignOffset,
                                         currentRegion, dy);
               lineInfos.add(gi.newLine
                             (new Point2D.Float(x0, y0+dy),
                              width, true, verticalAlignOffset));
            }


            GlyphIterator lineGI   =  gi.copy();
            boolean firstLine = true;
            while (!gi.done()) {
                boolean doBreak = false;
                boolean partial = false;

                if (gi.isPrinting() && (gi.getAdv() > width)) {
                    if (breakGI == null) {
                        // first char on line didn't fit.
                        // move to next flow rect.
                        if (!flowRectsIter.hasNext()) {
                            currentRegion = null;
                            gi = lineGI.copy(gi);
                            break; // No flow rect stop layout here...
                        }

                        // NEXT FLOW REGION
                        currentRegion = (RegionInfo) flowRectsIter.next();
                        x0 = (float) currentRegion.getX() + leftMargin;
                        y0 = (float) currentRegion.getY();
                        width = (float) (currentRegion.getWidth() -
                                        (leftMargin+rightMargin));
                        height = (float) currentRegion.getHeight();
                        // start a new alignment offset for this flow rect..
                        verticalAlignOffset = new Point2D.Float(0,0);

                        // New rect so no previous row to consider...
                        dy = firstLine ? mi.getTopMargin() : 0;
                        ;
                        prevDesc  = 0;
                        gi = lineGI.copy(gi);
                        continue;
                    }

                    gi = breakGI.copy(gi)// Back up to break loc...

                    nextLineMult = 1;
                    doBreak = true;
                    partial = false;
                } else if (gi.isLastChar()) {
                    nextLineMult = 1;
                    doBreak = true;
                    partial = true;
                }
                int lnBreaks = gi.getLineBreaks();
                if (lnBreaks != 0) {
                    if (doBreak)
                        nextLineMult -= 1;
                    nextLineMult += lnBreaks;
                    doBreak = true;
                    partial = true;
                }

                if (!doBreak) {
                    // System.out.println("No Brk Adv: " + gi.getAdv());
                    // We don't need to break the line because of this glyph
                    // So we just check if we need to update our break loc.
                    if ((gi.isBreakChar()) ||
                        (breakGI == null||
                        (!breakGI.isBreakChar())) {
                        // Make this the new break if curr char is a
                        // break char or we don't have any break chars
                        // yet, or our current break char is also not
                        // a break char.
                        newBreakGI = gi.copy(newBreakGI);
                        gi.nextChar();
                        if (gi.getChar() != GlyphIterator.ZERO_WIDTH_JOINER) {
                            GlyphIterator tmpGI = breakGI;
                            breakGI = newBreakGI;
                            newBreakGI = tmpGI;
                        }
                    } else {
                        gi.nextChar();
                    }
                    continue;
                }

                // System.out.println("   Brk Adv: " + gi.getAdv());

                // We will now attempt to break the line just
                // after 'gi'.

                // Note we are trying to figure out where the current
                // line is going to be placed (not the next line).  We
                // must wait until we have a potential line break so
                // we know how tall the line is.

                // Get the nomial line advance based on the
                // largest font we encountered on line...
                float lineSize = gi.getMaxAscent()+gi.getMaxDescent();
                float lineBoxHeight;
                if (lineHeightRelative)
                    lineBoxHeight = gi.getMaxFontSize()*lineHeight;
                else
                    lineBoxHeight = lineHeight;
                float halfLeading = (lineBoxHeight-lineSize)/2;

                float ladv = prevDesc + halfLeading + gi.getMaxAscent();
                float newDesc = halfLeading + gi.getMaxDescent();

                dy += ladv;
                float bottomEdge = newDesc;
                if (newDesc < gi.getMaxDescent())
                    bottomEdge = gi.getMaxDescent();

                if ((dy + bottomEdge) > height)  {
                    // The current Line doesn't fit in the
                    // current flow rectangle so we need to
                    // move line to the next flow rect.

                    // System.out.println("Doesn't Fit: " + dy);

                    if (!flowRectsIter.hasNext()) {
                        currentRegion = null;
                        gi = lineGI.copy(gi);
                        break; // No flow rect stop layout here...
                    }

                        // Remember how wide this rectangle is...
                    float oldWidth = width;

                    // Get info for new flow rect.
                    currentRegion = (RegionInfo) flowRectsIter.next();
                    x0     = (float) currentRegion.getX() + leftMargin;
                    y0     = (float) currentRegion.getY();
                    width  = (float)(currentRegion.getWidth() -
                                     (leftMargin+rightMargin));
                    height = (float) currentRegion.getHeight();
                    // start a new alignment offset for this flow rect..
                    verticalAlignOffset = new Point2D.Float(0,0);

                    // New rect so no previous row to consider...
                    dy = firstLine ? mi.getTopMargin() : 0;
                    ;
                    prevDesc  = 0;
                    // previous flows?

                    if (gi.getAdv() > oldWidth) {
                        // need to back up to start of line...
                        gi = lineGI.copy(gi);
                    }
                    continue;
                }

                prevDesc = newDesc + (nextLineMult-1)*lineBoxHeight;
                nextLineMult = 0f;
                updateVerticalAlignOffset(verticalAlignOffset,
                                          currentRegion, dy + bottomEdge);
                lineInfos.add(gi.newLine
                              (new Point2D.Float(x0, y0 + dy), width, partial,
                               verticalAlignOffset));

                // System.out.println("Fit: " + dy);
                x0    -= leftMargin;
                width += leftMargin+rightMargin;

                leftMargin  = mi.getLeftMargin();
                rightMargin = mi.getRightMargin();
                x0    += leftMargin;
                width -= leftMargin+rightMargin;

                firstLine = false;
                // The line fits in the current flow rectangle.
                lineGI  = gi.copy(lineGI);
                breakGI = null;
            }
            dy += prevDesc;

            int idx = gi.getGlyphIndex();
            while(idx <numGlyphs)
                gv.setGlyphVisible(idx++, false);

            if (mi.isFlowRegionBreak()) {
                // Move to next flow region..
                currentRegion = null;
                if (flowRectsIter.hasNext()) {
                    currentRegion = (RegionInfo) flowRectsIter.next();
                    height = (float) currentRegion.getHeight();
                    dy     = mi.getTopMargin();
                    verticalAlignOffset = new Point2D.Float(0,0);
                }
            }
        }

        for (int chunk=0; chunk < acis.length; chunk++) {
            List lineInfos = chunkLineInfos[chunk];
            if (lineInfos == null) continue;

            AttributedCharacterIterator aci = acis[chunk];
            aci.first();
            MarginInfo mi = (MarginInfo)aci.getAttribute(FLOW_PARAGRAPH);
            if (mi == null) {
              continue;
            }
            int justification = mi.getJustification();
           
            GVTGlyphVector gv = gvs[chunk];
            if (gv == null) break;

            GlyphIterator gi = gis[chunk];
           
            layoutChunk(gv, gi.getOrigin(), justification, lineInfos);
View Full Code Here

        if ( info == null )
            return null;

        //retrieve the glyphvector containing the glyph
        //for 'charnum'
        GVTGlyphVector it = info.layout.getGlyphVector();

        Shape b = null;

        if ( info.glyphIndexStart == info.glyphIndexEnd ){
            if (it.isGlyphVisible(info.glyphIndexStart))
                b = it.getGlyphOutline(info.glyphIndexStart);
        } else {
            GeneralPath path = null;
            for( int k = info.glyphIndexStart ;
                 k <= info.glyphIndexEnd;
                 k++){
                if (it.isGlyphVisible(k)) {
                    if (path == null)
                        path = new GeneralPath(it.getGlyphOutline(k));
                    else
                        path.append(it.getGlyphOutline(k),false);
                }
            }
            b = path;
        }
View Full Code Here

        return getStartPoint( info );           
    }

    protected Point2D getStartPoint(CharacterInformation info){

        GVTGlyphVector it = info.layout.getGlyphVector();
        if (!it.isGlyphVisible(info.glyphIndexStart))
            return null;

        Point2D b = it.getGlyphPosition(info.glyphIndexStart);

        AffineTransform glyphTransform;
        glyphTransform = it.getGlyphTransform(info.glyphIndexStart);


        //glyph are defined starting at position (0,0)
        Point2D.Float result = new Point2D.Float(0, 0);
        if ( glyphTransform != null )
View Full Code Here

        return getEndPoint(info);
    }

    protected Point2D getEndPoint(CharacterInformation info){

        GVTGlyphVector it = info.layout.getGlyphVector();
        if (!it.isGlyphVisible(info.glyphIndexEnd))
            return null;
       
        Point2D b = it.getGlyphPosition(info.glyphIndexEnd);
       
        AffineTransform glyphTransform;
        glyphTransform = it.getGlyphTransform(info.glyphIndexEnd);
       
        GVTGlyphMetrics metrics = it.getGlyphMetrics(info.glyphIndexEnd);
       
       
        Point2D.Float result = new Point2D.Float
            (metrics.getHorizontalAdvance(), 0);
           
View Full Code Here

           
        double angle = 0.0;
        int nbGlyphs = 0;

        if ( info != null ){
            GVTGlyphVector it = info.layout.getGlyphVector();

            for( int k = info.glyphIndexStart ;
                 k <= info.glyphIndexEnd ;
                 k++ ){
                if (!it.isGlyphVisible(k)) continue;

                nbGlyphs++;
               
                //the glyph transform contains only a scale and a rotate.
                AffineTransform glyphTransform = it.getGlyphTransform(k);
                if ( glyphTransform == null ) continue;

                double glyphAngle = 0.0;
                double cosTheta = glyphTransform.getScaleX();
                double sinTheta = glyphTransform.getShearX();
View Full Code Here

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