Examples of IndexedTriangleArray


Examples of edu.cmu.cs.stage3.alice.core.geometry.IndexedTriangleArray

          model.color.set( sgAppearance.getDiffuseColor() );
          model.opacity.set( new Double( sgAppearance.getOpacity() ) );
        }
        if( sgGeometry instanceof edu.cmu.cs.stage3.alice.scenegraph.IndexedTriangleArray ) {
          edu.cmu.cs.stage3.alice.scenegraph.IndexedTriangleArray sgITA = (edu.cmu.cs.stage3.alice.scenegraph.IndexedTriangleArray)sgGeometry;
          IndexedTriangleArray ita = new IndexedTriangleArray();
          ita.setParent( model );
          ita.vertices.set( sgITA.getVertices() );
          ita.indices.set( sgITA.getIndices() );
          model.geometry.set( ita );
          model.geometries.add( ita );
        }
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Examples of edu.cmu.cs.stage3.alice.core.geometry.IndexedTriangleArray

        vertices[20] = Vertex3d.createXYZIJKUV(-.5,-.5,0,   0,-1,0, 0,0);
        vertices[21] = Vertex3d.createXYZIJKUV(.5,-.5,0,    0,-1,0, 0,0);
        vertices[22] = Vertex3d.createXYZIJKUV(.5,-.5,1,    0,-1,0, 0,0);
        vertices[23] = Vertex3d.createXYZIJKUV(-.5,-.5,1,   0,-1,0, 0,0);

        IndexedTriangleArray ita = new IndexedTriangleArray();
        ita.indices.set(indices);
        ita.vertices.set(vertices);
        return ita;
    }
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Examples of edu.cmu.cs.stage3.alice.core.geometry.IndexedTriangleArray

        point = MathUtilities.multiply(coordSys,new javax.vecmath.Vector4d(width/2,-width/2,length,1));
        vertices[22] = Vertex3d.createXYZIJKUV(point.x,point.y,point.z,   normal.x,normal.y,normal.z, 0,0);
        point = MathUtilities.multiply(coordSys,new javax.vecmath.Vector4d(-width/2,-width/2,length,1));
        vertices[23] = Vertex3d.createXYZIJKUV(point.x,point.y,point.z,   normal.x,normal.y,normal.z, 0,0);

        IndexedTriangleArray ita = new IndexedTriangleArray();
        ita.indices.set(indices);
        ita.vertices.set(vertices);

        return ita;
    }
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Examples of edu.cmu.cs.stage3.alice.core.geometry.IndexedTriangleArray

        model.setPositionRightNow(base_position,(ReferenceFrame)scene);

        base_axis = model.getOrientationAsAxes();
        base_position = model.getPosition();

        IndexedTriangleArray geom = buildBoneGeometry(.04,.04);
        model.addChild(geom);
        model.geometry.set(geom);
        model.name.set(name);

        if (parent!=null) {
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Examples of edu.cmu.cs.stage3.alice.scenegraph.IndexedTriangleArray

    private java.awt.Font m_font = null;
    private int m_curvature = 0;

    public Text3D() {
        super( new IndexedTriangleArray() );
        //charCache = new java.util.Hastable();
        updateGeometry();
    }
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Examples of javax.media.j3d.IndexedTriangleArray

          IndexedLineArray lineArray = (IndexedLineArray)geometryArray;
          for (int i = 0, n = lineArray.getIndexCount(); i < n; i += 2) {
            writeIndexedLine(lineArray, i, i + 1, vertexIndexSubstitutes, textureCoordinatesIndexSubstitutes);
          }
        } else if (geometryArray instanceof IndexedTriangleArray) {
          IndexedTriangleArray triangleArray = (IndexedTriangleArray)geometryArray;
          for (int i = 0, n = triangleArray.getIndexCount(); i < n; i += 3) {
            writeIndexedTriangle(triangleArray, i, i + 1, i + 2,
                vertexIndexSubstitutes, normalIndexSubstitutes, oppositeSideNormalIndexSubstitutes, 
                normalsDefined, textureCoordinatesIndexSubstitutes, textureCoordinatesGenerated, cullFace);
          }
        } else if (geometryArray instanceof IndexedQuadArray) {
          IndexedQuadArray quadArray = (IndexedQuadArray)geometryArray;
          for (int i = 0, n = quadArray.getIndexCount(); i < n; i += 4) {
            writeIndexedQuadrilateral(quadArray, i, i + 1, i + 2, i + 3,
                vertexIndexSubstitutes, normalIndexSubstitutes, oppositeSideNormalIndexSubstitutes, 
                normalsDefined, textureCoordinatesIndexSubstitutes, textureCoordinatesGenerated, cullFace);
          }
        } else if (geometryArray instanceof IndexedGeometryStripArray) {
          IndexedGeometryStripArray geometryStripArray = (IndexedGeometryStripArray)geometryArray;
          int [] stripIndexCounts = new int [geometryStripArray.getNumStrips()];
          geometryStripArray.getStripIndexCounts(stripIndexCounts);
          int initialIndex = 0;
         
          if (geometryStripArray instanceof IndexedLineStripArray) {
            for (int strip = 0; strip < stripIndexCounts.length; strip++) {
              for (int i = initialIndex, n = initialIndex + stripIndexCounts [strip] - 1; i < n; i++) {
                writeIndexedLine(geometryStripArray, i, i + 1,
                    vertexIndexSubstitutes, textureCoordinatesIndexSubstitutes);
              }
              initialIndex += stripIndexCounts [strip];
            }
          } else if (geometryStripArray instanceof IndexedTriangleStripArray) {
            for (int strip = 0; strip < stripIndexCounts.length; strip++) {
              for (int i = initialIndex, n = initialIndex + stripIndexCounts [strip] - 2, j = 0; i < n; i++, j++) {
                if (j % 2 == 0) {
                  writeIndexedTriangle(geometryStripArray, i, i + 1, i + 2,
                      vertexIndexSubstitutes, normalIndexSubstitutes, oppositeSideNormalIndexSubstitutes,  
                      normalsDefined, textureCoordinatesIndexSubstitutes, textureCoordinatesGenerated, cullFace);
                } else { // Vertices of odd triangles are in reverse order              
                  writeIndexedTriangle(geometryStripArray, i, i + 2, i + 1,
                      vertexIndexSubstitutes, normalIndexSubstitutes, oppositeSideNormalIndexSubstitutes, 
                      normalsDefined, textureCoordinatesIndexSubstitutes, textureCoordinatesGenerated, cullFace);
                }
              }
              initialIndex += stripIndexCounts [strip];
            }
          } else if (geometryStripArray instanceof IndexedTriangleFanArray) {
            for (int strip = 0; strip < stripIndexCounts.length; strip++) {
              for (int i = initialIndex, n = initialIndex + stripIndexCounts [strip] - 2; i < n; i++) {
                writeIndexedTriangle(geometryStripArray, initialIndex, i + 1, i + 2,
                    vertexIndexSubstitutes, normalIndexSubstitutes, oppositeSideNormalIndexSubstitutes,  
                    normalsDefined, textureCoordinatesIndexSubstitutes, textureCoordinatesGenerated, cullFace);
              }
              initialIndex += stripIndexCounts [strip];
            }
          }
        }
      } else {
        if (geometryArray instanceof LineArray) {
          LineArray lineArray = (LineArray)geometryArray;
          for (int i = 0, n = lineArray.getVertexCount(); i < n; i += 2) {
            writeLine(lineArray, i, i + 1, vertexIndexSubstitutes, textureCoordinatesIndexSubstitutes);
          }
        } else if (geometryArray instanceof TriangleArray) {
          TriangleArray triangleArray = (TriangleArray)geometryArray;
          for (int i = 0, n = triangleArray.getVertexCount(); i < n; i += 3) {
            writeTriangle(triangleArray, i, i + 1, i + 2,
                vertexIndexSubstitutes, normalIndexSubstitutes, oppositeSideNormalIndexSubstitutes,  
                normalsDefined, textureCoordinatesIndexSubstitutes, textureCoordinatesGenerated, cullFace);
          }
        } else if (geometryArray instanceof QuadArray) {
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Examples of javax.media.j3d.IndexedTriangleArray

      // Create path from triangles or quadrilaterals of geometry
      GeneralPath geometryPath = null;
      if (geometryArray instanceof IndexedGeometryArray) {
        if (geometryArray instanceof IndexedTriangleArray) {
          IndexedTriangleArray triangleArray = (IndexedTriangleArray)geometryArray;
          geometryPath = new GeneralPath(GeneralPath.WIND_NON_ZERO, 1000);
          for (int i = 0, triangleIndex = 0, n = triangleArray.getIndexCount(); i < n; i += 3) {
            addIndexedTriangleToPath(triangleArray, i, i + 1, i + 2, vertices,
                geometryPath, triangleIndex++, nodeArea);
          }
        } else if (geometryArray instanceof IndexedQuadArray) {
          IndexedQuadArray quadArray = (IndexedQuadArray)geometryArray;
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Examples of javax.media.j3d.IndexedTriangleArray

/*      */
/* 2732 */     IndexedGeometryArray ga = null;
/*      */
/* 2734 */     switch (this.prim) {
/*      */     case 1:
/* 2736 */       IndexedTriangleArray ta = new IndexedTriangleArray(vertexCount, vertexFormat, this.texCoordSetCount, this.texCoordSetMap, this.coordinateIndices.length);
/*      */
/* 2739 */       ga = ta;
/* 2740 */       break;
/*      */     case 2:
/* 2743 */       IndexedQuadArray qa = new IndexedQuadArray(vertexCount, vertexFormat, this.texCoordSetCount, this.texCoordSetMap, this.coordinateIndices.length);
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Examples of javax.media.j3d.IndexedTriangleArray

/* 70 */     return super.createNode(j3dClass, new Class[] { Integer.TYPE, Integer.TYPE, Integer.TYPE, this.texCoordSetMap.getClass(), Integer.TYPE }, new Object[] { new Integer(this.vertexCount), new Integer(this.vertexFormat), new Integer(this.texCoordSetCount), this.texCoordSetMap, new Integer(this.indexCount) });
/*    */   }
/*    */
/*    */   protected SceneGraphObject createNode()
/*    */   {
/* 83 */     return new IndexedTriangleArray(this.vertexCount, this.vertexFormat, this.texCoordSetCount, this.texCoordSetMap, this.indexCount);
/*    */   }
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