Examples of FloodRable8Bit


Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                    CSSStyleDeclaration cssDecl
                        = CSSUtilities.getComputedStyle(filteredElement);
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(INFINITE_FILTER_REGION, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                CSSStyleDeclaration cssDecl
                    = CSSUtilities.getComputedStyle(filteredElement);
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(INFINITE_FILTER_REGION, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

            } else if (SVG_STROKE_PAINT_VALUE.equals(s)) {
                    // StrokePaint
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                    source = new PadRable8Bit(source, filterRegion,
                                              PadMode.ZERO_PAD);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
                source = new PadRable8Bit(source, filterRegion,
                                          PadMode.ZERO_PAD);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

            } else if (SVG_STROKE_PAINT_VALUE.equals(s)) {
                    // StrokePaint
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                    source = new PadRable8Bit(source, filterRegion,
                                              PadMode.ZERO_PAD);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
                source = new PadRable8Bit(source, filterRegion,
                                          PadMode.ZERO_PAD);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                                                        filterRegion,
                                                        ctx);

        Color color = CSSUtilities.convertFloodColor(filterElement, ctx);

        Filter filter = new FloodRable8Bit(primitiveRegion, color);

        // handle the 'color-interpolation-filters' property
        handleColorInterpolationFilters(filter, filterElement);

        // update the filter Map
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                                                        filterRegion,
                                                        ctx);

        Color color = CSSUtilities.convertFloodColor(filterElement, ctx);

        Filter filter = new FloodRable8Bit(primitiveRegion, color);

        // handle the 'color-interpolation-filters' property
        handleColorInterpolationFilters(filter, filterElement);

        // update the filter Map
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                    CSSStyleDeclaration cssDecl
                        = CSSUtilities.getComputedStyle(filteredElement);
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(INFINITE_FILTER_REGION, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                CSSStyleDeclaration cssDecl
                    = CSSUtilities.getComputedStyle(filteredElement);
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(INFINITE_FILTER_REGION, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                                                        filterRegion,
                                                        ctx);

        Color color = CSSUtilities.convertFloodColor(filterElement, ctx);

        Filter filter = new FloodRable8Bit(primitiveRegion, color);

        // handle the 'color-interpolation-filters' property
        handleColorInterpolationFilters(filter, filterElement);

        // update the filter Map
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Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

            } else if (SVG_STROKE_PAINT_VALUE.equals(s)) {
                    // StrokePaint
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit(filteredNode);
                    source = new PadRable8Bit(source, filterRegion,
                                              PadMode.ZERO_PAD);
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit(filteredNode);
                source = new FilterAlphaRable(source);
                source = new PadRable8Bit(source, filterRegion,
                                          PadMode.ZERO_PAD);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(filterRegion, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
View Full Code Here

Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                    CSSStyleDeclaration cssDecl
                        = CSSUtilities.getComputedStyle(filteredElement);
                    Paint paint = PaintServer.convertStrokePaint
                        (filteredElement,filteredNode, ctx);
                    // <!> FIXME: Should we create a transparent flood ???
                    source = new FloodRable8Bit(INFINITE_FILTER_REGION, paint);
            }
            break;
        case 15:
            if (s.charAt(10) == SVG_BACKGROUND_IMAGE_VALUE.charAt(10)) {
                if (SVG_BACKGROUND_IMAGE_VALUE.equals(s)) {
                    // BackgroundImage
                    source = new BackgroundRable8Bit
                        (filteredNode, ctx.getGraphicsNodeRenderContext());
                }
            } else if (SVG_BACKGROUND_ALPHA_VALUE.equals(s)) {
                // BackgroundAlpha
                source = new BackgroundRable8Bit
                    (filteredNode, ctx.getGraphicsNodeRenderContext());
                source = new FilterAlphaRable(source);
            }
            break;
        case 9:
            if (SVG_FILL_PAINT_VALUE.equals(s)) {
                // FillPaint
                CSSStyleDeclaration cssDecl
                    = CSSUtilities.getComputedStyle(filteredElement);
                Paint paint = PaintServer.convertFillPaint
                    (filteredElement,filteredNode, ctx);
                if (paint == null) {
                    paint = new Color(0, 0, 0, 0); // create a transparent flood
                }
                source = new FloodRable8Bit(INFINITE_FILTER_REGION, paint);
            }
            break;
        }
        if (source == null) {
            // <identifier>
View Full Code Here

Examples of org.apache.batik.ext.awt.image.renderable.FloodRable8Bit

                                                        filterRegion,
                                                        ctx);

        Color color = CSSUtilities.convertFloodColor(filterElement, ctx);

        Filter filter = new FloodRable8Bit(primitiveRegion, color);

        // update the filter Map
        updateFilterMap(filterElement, filter, filterMap);

        return filter;
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