* @param y
* @param z
* @return whether to cancel or not (true == cancelled)
*/
public static boolean onDispenseItem(World world, int x, int y, int z, ItemStack itemToDispense) {
DispenseItemEvent ev = new DispenseItemEvent(x, y, z, world, itemToDispense);
MinecraftForge.EVENT_BUS.post(ev);
if (ev.isCanceled()) {
return true;
}
return false;
}