replyMSG.append("Current event...<br1>");
replyMSG.append("Name: <font color=\"00FF00\">" + DM.get_eventName() + "</font><br1>");
replyMSG.append("Description: <font color=\"00FF00\">" + DM.get_eventDesc() + "</font><br1>");
replyMSG.append("Joining location name: <font color=\"00FF00\">" + DM.get_joiningLocationName() + "</font><br1>");
Location npc_loc = DM.get_npcLocation();
replyMSG.append("Joining NPC ID: <font color=\"00FF00\">" + DM.get_npcId() + " on pos " + npc_loc._x + "," + npc_loc._y + "," + npc_loc._z + "</font><br1>");
replyMSG.append("Reward ID: <font color=\"00FF00\">" + DM.get_rewardId() + "</font><br1>");
replyMSG.append("Reward Amount: <font color=\"00FF00\">" + DM.get_rewardAmount() + "</font><br><br>");
replyMSG.append("Min lvl: <font color=\"00FF00\">" + DM.get_minlvl() + "</font><br>");
replyMSG.append("Max lvl: <font color=\"00FF00\">" + DM.get_maxlvl() + "</font><br><br>");
replyMSG.append("Death Match Color: <font color=\"00FF00\">" + DM.get_playerColors() + "</font><br>");
Location player_loc = DM.get_playersSpawnLocation();
replyMSG.append("Death Match Spawn Pos: <font color=\"00FF00\">" + player_loc._x + "," + player_loc._y + "," + player_loc._z + "</font><br><br>");
replyMSG.append("Current players:<br1>");
if(!DM.is_started())