Examples of ConditionTargetPlayable


Examples of l2p.gameserver.skills.conditions.ConditionTargetPlayable

      {
        cond = joinAnd(cond, new ConditionTargetAggro(Boolean.valueOf(nodeValue)));
      }
      else if("pvp".equalsIgnoreCase(nodeName))
      {
        cond = joinAnd(cond, new ConditionTargetPlayable(Boolean.valueOf(nodeValue)));
      }
      else if("mob".equalsIgnoreCase(nodeName))
      {
        cond = joinAnd(cond, new ConditionTargetMob(Boolean.valueOf(nodeValue)));
      }
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Examples of lineage2.gameserver.stats.conditions.ConditionTargetPlayable

      Attribute attribute = iterator.next();
      String name = attribute.getName();
      String value = attribute.getValue();
      if (name.equalsIgnoreCase("pvp"))
      {
        cond = joinAnd(cond, new ConditionTargetPlayable(Boolean.valueOf(value)));
      }
    }
    return cond;
  }
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Examples of lineage2.gameserver.stats.conditions.ConditionTargetPlayable

      {
        cond = joinAnd(cond, new ConditionTargetAggro(Boolean.valueOf(nodeValue)));
      }
      else if ("pvp".equalsIgnoreCase(nodeName))
      {
        cond = joinAnd(cond, new ConditionTargetPlayable(Boolean.valueOf(nodeValue)));
      }
      else if ("player".equalsIgnoreCase(nodeName))
      {
        cond = joinAnd(cond, new ConditionTargetPlayer(Boolean.valueOf(nodeValue)));
      }
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