Examples of Collider


Examples of aspect.physics.Collider

        Entity floor = new Entity(floorModel);

        floor.transform.position = new Vector3(0, -7, 0);

        //floor.transform.set(new Vector3(0, -12, 0), Vector3.yAxis().negate(), Vector3.zAxis(), Vector3.one());
        floor.addBehavior(new Collider(fv, fn, fe));

        World.main.add(floor);

        Light light = new Light(Color.WHITE);
        light.transform.position = new Vector3(-5, 5, 2);
View Full Code Here

Examples of eas.simulation.spatial.sim2D.physicalSimulation.physicsEngine.net.phys2d.raw.collide.Collider

   * @param dt The amount of time that's passed since we last checked collision
   * @return The number of points at which the two bodies contact
   */
  public static int collide(Contact[] contacts, Body bodyA, Body bodyB, @SuppressWarnings("unused") float dt)
  {
    Collider collider;
    try {
      collider = collFactory.createCollider(bodyA, bodyB);
    } catch (ColliderUnavailableException e) {
      System.out.println(e.getMessage()
          + "\n Ignoring any possible collision between the bodies in question");
      return 0;
    }
   
    return collider.collide(contacts, bodyA, bodyB);
  }
View Full Code Here

Examples of net.phys2d.raw.collide.Collider

   * @param dt The amount of time that's passed since we last checked collision
   * @return The number of points at which the two bodies contact
   */
  public static int collide(Contact[] contacts, Body bodyA, Body bodyB, float dt)
  {
    Collider collider;
    try {
      collider = collFactory.createCollider(bodyA, bodyB);
    } catch (ColliderUnavailableException e) {
      System.out.println(e.getMessage()
          + "\n Ignoring any possible collision between the bodies in question");
      return 0;
    }
   
    return collider.collide(contacts, bodyA, bodyB);
  }
View Full Code Here

Examples of net.phys2d.raw.collide.Collider

{
  private static ColliderFactory collFactory = new ColliderFactory();

  public static strictfp int collide(Contact[] paramArrayOfContact, Body paramBody1, Body paramBody2, float paramFloat)
  {
    Collider localCollider;
    try
    {
      localCollider = collFactory.createCollider(paramBody1, paramBody2);
    }
    catch (ColliderUnavailableException localColliderUnavailableException)
    {
      System.out.println(localColliderUnavailableException.getMessage() + "\n Ignoring any possible collision between the bodies in question");
      return 0;
    }
    return localCollider.collide(paramArrayOfContact, paramBody1, paramBody2);
  }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.