}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
AttacksIfAbleTargetEffect effect = new AttacksIfAbleTargetEffect(Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(creature.getId()));
game.addEffect(effect, source);
}
return true;
}