/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.utils;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g3d.Model;
import com.badlogic.gdx.graphics.g3d.model.data.ModelData;
/** Used by {@link Model} to load textures from {@link ModelData}.
* @author badlogic */
public interface TextureProvider {
public Texture load (String fileName);
public static class FileTextureProvider implements TextureProvider {
@Override
public Texture load (String fileName) {
Texture result = new Texture(Gdx.files.internal(fileName));
result.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear);
result.setWrap(Texture.TextureWrap.Repeat, Texture.TextureWrap.Repeat);
return result;
}
}
public static class AssetTextureProvider implements TextureProvider {
public final AssetManager assetManager;
public AssetTextureProvider (final AssetManager assetManager) {
this.assetManager = assetManager;
}
@Override
public Texture load (String fileName) {
return assetManager.get(fileName, Texture.class);
}
}
}