Package games.stendhal.client.entity

Source Code of games.stendhal.client.entity.RPEntityTest

/* $Id: RPEntityTest.java,v 1.5 2010/09/19 02:37:50 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.client.entity;

import static org.hamcrest.Matchers.is;
import static org.junit.Assert.assertNull;
import static org.junit.Assert.assertThat;
import games.stendhal.client.entity.RPEntity.Resolution;
import games.stendhal.client.events.AttackEvent;
import games.stendhal.client.events.Event;
import marauroa.common.game.RPEvent;

import org.junit.After;
import org.junit.AfterClass;
import org.junit.Before;
import org.junit.BeforeClass;
import org.junit.Test;

public class RPEntityTest {

  private RPEntity defender;
  private RPEntity attacker;

  @BeforeClass
  public static void setUpBeforeClass() throws Exception {
  }

  @AfterClass
  public static void tearDownAfterClass() throws Exception {
  }

  @Before
  public void setUp() throws Exception {
    defender = new RPEntity() {
    };
    attacker = new RPEntity() {
    };
  }

  @After
  public void tearDown() throws Exception {
  }

  /**
   * Tests for evaluateAttackEmptyObject.
   */
  @Test
  public void testEvaluateAttackEmptyObject() {
    assertNull(attacker.getResolution());
  }

  /**
   * Tests for AttackEvents without "hit" being missed.
   */
  @Test
  public void testEvaluateAttackNoHit() {
    RPEvent obj = new RPEvent();
    obj.put("type", 0);
   
    Event<RPEntity> ev = new AttackEvent();
    ev.init(attacker, obj);
   
    attacker.attackTarget = defender;
    ev.execute();
    assertThat(defender.getResolution(), is(Resolution.MISSED));
  }
 
  /**
   * Tests for AttackEvents without "hit" being missed
   */
  @Test
  public void testEvaluateAttackNoHitdamage0() {
    RPEvent obj = new RPEvent();
    obj.put("type", 0);
    obj.put("damage", "0");
   
    Event<RPEntity> ev = new AttackEvent();
    ev.init(attacker, obj);
   
    attacker.attackTarget = defender;
    ev.execute();
    assertThat(defender.getResolution(), is(Resolution.MISSED));
  }

  /**
   * Tests for a blocked attack.
   */
  @Test
  public void testEvaluateAttackHitDamage0() {
    RPEvent obj = new RPEvent();
    obj.put("type", 0);
    obj.put("hit", "");
    obj.put("damage", "0");
   
    Event<RPEntity> ev = new AttackEvent();
    ev.init(attacker, obj);
   
    attacker.attackTarget = defender;
    ev.execute();
   
    assertThat(defender.getResolution(), is(Resolution.BLOCKED));
  }

  /**
   * Tests for a damaging attack
   */
  @Test
  public void testEvaluateAttackRisk1Damage1() {
    RPEvent obj = new RPEvent();
    obj.put("type", 0);
    obj.put("hit", "");
    obj.put("damage", "1");
   
    Event<RPEntity> ev = new AttackEvent();
    ev.init(attacker, obj);
   
    attacker.attackTarget = defender;
    ev.execute();
   
    assertThat(defender.getResolution(), is(Resolution.HIT));
  }
}
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