Package games.stendhal.server.entity.npc.condition

Source Code of games.stendhal.server.entity.npc.condition.PlayerCanEquipItemCondition

/* $Id: PlayerCanEquipItemCondition.java,v 1.3 2011/05/01 19:50:05 martinfuchs Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.entity.npc.condition;

import games.stendhal.common.parser.Sentence;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.entity.Entity;
import games.stendhal.server.entity.item.Item;
import games.stendhal.server.entity.npc.ChatCondition;
import games.stendhal.server.entity.player.Player;

import org.apache.commons.lang.builder.EqualsBuilder;
import org.apache.commons.lang.builder.HashCodeBuilder;

/**
* Can the player equip the specified item?
*/
public class PlayerCanEquipItemCondition implements ChatCondition {

  private final String itemName;

  /**
   * Creates a new PlayerCanEquipItemCondition
   *
   * @param itemName
   *            name of item
   */
  public PlayerCanEquipItemCondition(final String itemName) {
    this.itemName = itemName;
  }


  public boolean fire(final Player player, final Sentence sentence, final Entity entity) {
    final Item item = SingletonRepository.getEntityManager().getItem(itemName);
    return player.getSlotNameToEquip(item)!=null;
  }

  @Override
  public String toString() {
    return "player can equip item <" + itemName + ">";
  }

  @Override
  public int hashCode() {
    return HashCodeBuilder.reflectionHashCode(this);
  }

  @Override
  public boolean equals(final Object obj) {
    return EqualsBuilder.reflectionEquals(this, obj, false,
        PlayerCanEquipItemCondition.class);
  }
}
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