/*
* MegaMek - Copyright (C) 2000-2002 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* FixElevationCommand.java
*
* Created on April 18, 2002, 11:53 PM
*/
package megamek.server.commands;
import java.util.Enumeration;
import megamek.common.Entity;
import megamek.server.Server;
/**
* @author Coelocanth
* @version
*/
public class FixElevationCommand extends ServerCommand {
/** Creates new FixElevationCommand */
public FixElevationCommand(Server server) {
super(server, "fixelevation",
"Fix elevation of any units that are messed up");
}
/**
* Run this command with the arguments supplied
*/
public void run(int connId, String[] args) {
int countbad = 0;
for (Enumeration<Entity> e = server.getGame().getEntities(); e
.hasMoreElements();) {
Entity entity = e.nextElement();
if (entity.fixElevation()) {
server.sendServerChat(entity.getDisplayName()
+ " elevation fixed, see megameklog.txt for details & report a bug if you know how this happened");
countbad++;
}
}
server.sendServerChat(connId, "" + countbad
+ " unit(s) had elevation problems");
}
}